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"He came in the night, a pool of inky blackness around his drawn saber. There was a flash, and Mikael's wings were cut cleanly from his body. A second flash, and the solar's head was separated cleanly from his neck. I fled that night, covered in the cold sweat of fear and bound by the horror of this Wicked Wanderer" -Report from a lesser angel to Arneas, Keeper of the Heavens.
Alignment: A wicked wanderer must be evil. A wicked wanderer who changes to a Non-evil alignment loses the benefits of this archetype until he atones (see atonement.)
Something Wicked This Way Comes (Ex)
The wicked wanderer can use inspiration on any Bluff, Diplomacy, Intimidate, Knowledge (Nobility), Knowledge (Religion), Sense Motive, and Survival skill checks without expending a use of inspiration, provided he’s trained in the skill. He must spend points of inspiration when using inspiration on Linguistics, Spellcraft, and other Knowledge skill checks.
This modifies inspiration
Channel Energy (Su)
When a wicked wanderer reaches 4th level, he gains the ability to channel negative energy as a cleric of his level -3. The DC of this ability is 10 + 1/2 his investigator level + his Int modifier. Using this ability consumes one use of inspiration.
This replaces studied combat
Wicked Strike
At 4th level, the wicked wanderer gains Channel Smite as a bonus feat. The wicked wanderer may apply talents that apply to his studied strike to attacks enhanced by his Channel Smite feat.
This replaces studied strike
Wicked Severance (Su)
At 7th level, when a creature fails their Will saving throw against the wicked wanderer’s Channel Smite feat, that creature loses their highest level divine spell slot or prepared divine spell.
This replaces the investigator talent gained at 7th level
Greater Wicked Strike
At 9th level, the wicked wanderer gain Greater Channel Smite as a bonus feat, even if he does not meet the prerequisites.
This replaces the investigator talent gained at 9th level
Greater Wicked Strike
At 13th level, the wicked wanderer gains Angelbane Strike as a bonus feat, even if he does not meet the prerequisites.
This replaces the investigator talent gained at 13th level
Something Wicked This Way Comes (Ex)
The wicked wanderer can use inspiration on any Bluff, Diplomacy, Intimidate, Knowledge (Nobility), Knowledge (Religion), Sense Motive, and Survival skill checks without expending a use of inspiration, provided he’s trained in the skill. He must spend points of inspiration when using inspiration on Linguistics, Spellcraft, and other Knowledge skill checks.
This modifies inspiration
Channel Energy (Su)
When a wicked wanderer reaches 4th level, he gains the ability to channel negative energy as a cleric of his level -3. The DC of this ability is 10 + 1/2 his investigator level + his Int modifier. Using this ability consumes one use of inspiration.
This replaces studied combat
Wicked Strike
At 4th level, the wicked wanderer gains Channel Smite as a bonus feat. The wicked wanderer may apply talents that apply to his studied strike to attacks enhanced by his Channel Smite feat.
This replaces studied strike
Wicked Severance (Su)
At 7th level, when a creature fails their Will saving throw against the wicked wanderer’s Channel Smite feat, that creature loses their highest level divine spell slot or prepared divine spell.
This replaces the investigator talent gained at 7th level
Greater Wicked Strike
At 9th level, the wicked wanderer gain Greater Channel Smite as a bonus feat, even if he does not meet the prerequisites.
This replaces the investigator talent gained at 9th level
Greater Wicked Strike
At 13th level, the wicked wanderer gains Angelbane Strike as a bonus feat, even if he does not meet the prerequisites.
This replaces the investigator talent gained at 13th level