Kind of on Fire
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  • Read
  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
          • Tengu Cult Boons
        • Feature Archetypes
        • Familiars & Companions >
          • Brass Dragon Companion
          • Graveflies
          • Jadengarde Hound
          • Rotling
          • Treestag
      • Races >
        • Andrui
        • Daldrum
        • Devorim
        • Ezymir
        • Gahennan
        • Ganej
        • Idala
        • Jichi
        • Kuurite
        • Luminate
        • Nattinuq
        • Paeori
        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
        • Waxborn
      • Class Options >
        • Alchemist >
          • Brightspark Alchemist
          • Field Medic
          • Godbody Adherent
          • Shah of Censers
          • Starfall Engineer
          • Ward Carver
          • Wendo Caller
        • Antipaladin >
          • Ascendant Egotist
          • Plague Bringer
          • Wyrd Tyrant
        • Arcanist >
          • Arcane Innovator
          • Blood-Oath Aspirant
          • Scar Fated Arcanist
        • Aristocrat >
          • Aristocrat Schools >
            • Diplomat
            • Performer
            • Scholar
            • Tactician
        • Barbarian >
          • Solar Child
        • Bard >
          • Body Drummer
          • Celestial Minstrel
          • Crass Rumorsmith
          • Regal Soul
          • Rhapsodist
          • Trigram Dancer
          • Vuurian Encaust
        • Bloodrager >
          • Archetypes >
            • Fate Sunderer
          • Bloodlines >
            • Agony Bloodline
            • Lonesome Stone Bloodline
        • Brawler >
          • Anchor Hurler
          • Favored Weaon Brawler
        • Cavalier >
          • Archetypes >
            • Border Knight
            • Chimeric Rager
            • Springing Skirmisher
            • Trick Rider
          • Orders >
            • Order of the Swift Blade
            • Order of the Wild Plains
        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
            • Survival Domain
          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
            • Heir Subdomain
            • Oni Subdomain
            • Orphan Subdomain
            • Outcast Subdomain
            • Premonition Subdomain
            • Prognostication Subdomain
            • Preparation Subdomain
            • Slumber Subdomain
            • Vampire Subdomain
        • Druid >
          • Elemental Steward
          • Petal Dancer
          • Ruin Bringer
          • Sprite Caller
          • Wild Shaper
        • Fighter >
          • Shang Guo Master
          • Stylistic Savant
          • Obvious Threat
        • Gunslinger >
          • Black Powder Bruiser
          • Dares
          • Daring Desperado
          • Gun Punter
          • Path Gunman
        • Hunter >
          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
            • Domain-Bound Inquisitor
            • God-Aspect Zealot
            • Iron Legionnaire
            • Vengeful Turncoat
          • Inquisitions >
            • Hymnal Inquisition
        • Investigator >
          • Curio Seeker
          • Goldwire Clockworker
          • Path Researcher
          • Wicked Wanderer
        • Kineticist >
          • Elemental Desperado
          • Leyline Shaper
          • Snow Speaker
          • Spirit Bonded Kineticist
          • Surge Rider
        • Magus >
          • Planar Pioneer
          • Spellblade Skirmisher
          • Stained Glass Initiate
        • Medium >
          • Bonded Medium
          • Frozen Spirit Binder
          • Theurgic Channeler
        • Mesmerist >
          • Benevolent Optimist
          • Empathic Seer
          • Internuncio of Good
          • Occult Piper
          • Wild Eye
        • Monk >
          • Archetypes >
            • Academy Boxer
            • Internuncio of Neutrality
            • Lucky Bastard
            • Prismatic Mind
            • Shield Acrobat
            • Twisted Image
          • Style Strikes >
            • Monastic Traditions
        • Ninja >
          • Bone Stalker
          • Order Enforcer
          • Oshiro Shinobi
          • Scholar of the Path
          • Spirit Palm Master
        • Occultist >
          • Archetypes >
            • Occult Merchant
            • Overland Distortionist
          • Implements >
            • Archaeological Implements
        • Oracle >
          • Archetypes >
            • Shah of Sight
            • Souldance Warden
            • Studied Oracle
          • Curses >
            • Element Opposed Curse
            • Purposeless Curse
            • Wyrd Conduit Curse
          • Mysteries >
            • Penance Mystery
            • Trade Mystery
            • Veils Mystery
            • Voices Mystery
        • Paladin >
          • Blade Chosen
          • Court Willbinder
          • Faith Armored
          • Grandfyre Enforcer
          • Oath Against Chains
        • Paragon >
          • Frost Hawk Warden
        • Psychic >
          • Archetypes >
            • Fervent Empath
            • Graft Specialist
            • Intergrative Psychic
            • Mantra Chanter
            • Mind Delver
          • Disciplines >
            • Telekinetic Discipline
        • Ranger >
          • Resolution Seeker
          • Starsworn Archer
          • Storm Savior
          • Water Bearer
        • Rogue >
          • Blight Bane
          • Flame Fencer
          • Net Adept
        • Sage >
          • Gatekeeper Mystic
          • Storied Sage
        • Samurai >
          • Bushido Adherent
          • Honor Reaper
        • Scribe
        • Shaman >
          • Archetypes >
            • Alcorian Shaman
            • Blade Whisperer
            • Spell Bottle Shaman
            • Wonder Seeker
          • Spirits >
            • Madness
        • Skald >
          • Divine Mouthpiece
          • Lock Singer
          • Ruin-Tutored Chanter
        • Slayer >
          • Guardian Eye
          • Hooded Figure
          • Path Studied Slayer
          • Wave Watcher
        • Sorcerer >
          • Archetypes >
            • River Mystic
          • Bloodlines >
            • Boundary
            • Determination
            • Lionheart
            • Medusaborn
            • Secret
        • Stargazer >
          • Blessed Astronomer
        • Summoner >
          • Clockwork Adept
          • Deific Vessel
          • Nightmare Twin
        • Swashbuckler >
          • Devil Dueler
          • Haughty Aristocrat
          • Jutte Master
        • Warpriest >
          • Altar Squire
          • Holy Chain Disciple
          • Wendo Knight
        • Witch >
          • Bone Coven Initiate
          • Fate Weaver
          • Fortune Peddler
          • Patron Connoisseur
          • Soul Swallower
        • Wizard >
          • Archetypes >
            • Student of Steel
          • Schools >
            • Aligned Schools
  • Explore
    • Player's Guide
    • Lore Bites >
      • The Outer Planes >
        • Aerial Tract
        • Heavenly Tract
        • Marsh Tract
        • Oceanic Tract
        • Flaming Tract
        • Storm Tract
        • Earthen Tract
        • Mountain Tract
      • The Jadengarde
      • The Afterlife
      • Frost Hawks
      • The Human Tribes
    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

The Heavenly Tract ☷

And unto eternity there shall be
a last bastion of
Justice.
-An Eternal Hope
1st - The Unformed Plane of Heaven
The Unformed Plain of Heaven is mass of solid clouds which provides a last bastion of hope for the good outsiders of Almira. The clouds that make up the Unformed Plain of Heaven can be manipulated by good outsiders, and good creatures with the training to do so. This plane is ruled by Arneas, the Parapet Watcher, who routs the enemies of justice when they attempt to cross into this sacred land.

2nd - Positive Energy Plane
The positive energy plane is a beacon of the power of life, the source of all positive energy in the world. Like all elemental planes, the Positive Energy Plane has no horizon, it is simply a plane filled with positive energy. Those mortals who enter the Positive Energy Plane are destroyed almost instantaneously. Filled with the power of creation, the unrestrained growth causing cancerous lesions which grow to envelope their whole body.

3rd - Yetzirah, Plane of Spirit
The final three unformed planes of the Heavenly Tract are the source of all mortal achievement. Positive energy moves from Yetzirah, Plane of the Spirit, to Assiah, Plane of Action, to Beryah, Plane of Creation. Adjacent to the Positive Energy Plane, Yetzirah acts as a sponge, drawing positive energy into its folds and turning it into inspiration, which is then deposited into mortal minds.

4th - Assiah, Plane of Action
Assiah is a plane in motion. Assiah draws in positive energy from the Positive Energy Plane and coalesces that energy into Grandfyre. Grandfyre is the elemental energy of unbridled action, of progress, work, and becoming. The plane of Assiah is filled with rivers, oceans, and geysers of Grandfyre. Small platforms of solid Grandfyre sometimes appear, only to be quickly lost in the sea of flames.

5th - Beryah, Plane of Creation
All mortal life is drawn from Beryah. When a baby is born, when a wound is cured, when a sage resurrects a mortal creature, the positive energy used to create this new life is drawn from the Positive Energy Plane and passed through Beryah. Without the Plane of Creation to act as a sieve, the unbridled power of the Positive Energy Plane would flood into the recipient, inflicting great harm.