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Inspired by the Stargazers who channel the power of the elements into their weapons, the craftspeople of Almira have created simple weapon enchantments to empower their attacks with the fury of the elements.
Flame Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Flame Forged weapon’s metallic or wooden parts are transformed into roaring flames. This causes the weapon to shed light like a torch, and attacks by the weapon deal fire damage instead of their normal damage type. The flames does not harm the wielder. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Frost Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Frost Forged weapon’s metallic or wooden parts are transformed into elemental ice. This causes attacks by the weapon to deal cold damage instead of their normal damage type. The ice that replaces the metal in the weapon retains the hardness and HP of the material it was originally made from. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Acid Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, an Acid Forged weapon’s metallic or wooden parts are transformed into caustic liquid that remains in the vague shape of the original part. This causes attacks by the weapon to deal acid damage instead of their normal damage type. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Lightning Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Lightning Forged weapon’s metallic parts are transformed into a single crackling bolt of lightning. This causes attacks by the weapon deal electricity damage instead of their normal damage type. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Flame Forged weapon’s metallic or wooden parts are transformed into roaring flames. This causes the weapon to shed light like a torch, and attacks by the weapon deal fire damage instead of their normal damage type. The flames does not harm the wielder. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Frost Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Frost Forged weapon’s metallic or wooden parts are transformed into elemental ice. This causes attacks by the weapon to deal cold damage instead of their normal damage type. The ice that replaces the metal in the weapon retains the hardness and HP of the material it was originally made from. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Acid Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, an Acid Forged weapon’s metallic or wooden parts are transformed into caustic liquid that remains in the vague shape of the original part. This causes attacks by the weapon to deal acid damage instead of their normal damage type. The effect remains until another command is given.
Prerequisite spells: Elemental Touch
Lightning Forged
Price +1 bonus
Aura moderate transmutation; CL 8th; Weight --
Upon command, a Lightning Forged weapon’s metallic parts are transformed into a single crackling bolt of lightning. This causes attacks by the weapon deal electricity damage instead of their normal damage type. The effect remains until another command is given.
Prerequisite spells: Elemental Touch