Kind of on Fire
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  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
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        • Feature Archetypes
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        • Idala
        • Jichi
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        • Luminate
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        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
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      • Class Options >
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        • Aristocrat >
          • Aristocrat Schools >
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            • Children Domain
            • Disease Domain
            • Prophecy Domain
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        • Druid >
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  • Explore
    • Player's Guide
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    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

Divine Mouthpiece

Some skalds draw their power from divine mandate. These roving warriors recount parables and fables, telling the stories of their faith with a fervor and passion that empowers those who listen.
Alignment
A divine mouthpiece’s alignment must be within one step of his deity's, along either the law/chaos axis or the good/evil axis.

Weapon Proficiencies
A divine mouthpiece is proficient with the favored weapon of his deity. If his deity's favored weapon is unarmed strike, he instead gains Improved Unarmed Strike as a bonus feat.
This modifies weapon proficiencies

Favored Weapon
A divine mouthpiece gains sacred training in the weapon of his deity. He gains Weapon Focus as a bonus feat. He need not meet the prerequisites for this feat, and must chose his deity’s favored weapon.
This replaces Scribe Scroll

Weapon of the Prophet
At 3rd level, the Divine Mouthpiece gains Weapon the Chosen as a bonus feat. He gains Improved Weapon of the Chosen at 6th level and Greater Weapon of the Chosen at 9th level.  He does not meet the prerequisites of these feats. He may use these feats with any weapon as long as he is using a raging song.
This replaces the rage powers gained at level 3, 6 and 9

Raging Songs
A divine mouthpiece gains the following raging songs.

Call of the Faith (Ex): At 6th level, a skald can use raging song to call his allies back to the faith. Once each round while the skald uses this performance, allies who can see and hear the skald may add 1/2 the skald's level as a sacred bonus on a single Will saving throw made to resist a charm or compulsion effect. This performance relies on audible components.
This replaces song of strength

Divine Flight (Su): At 10th level, a skald can use raging song to lift the his allies in body and spirit. The divine mouthpiece can provide up to one ally per 3 levels with a 30 foot fly speed with perfect maneuverability. This fly speed persists until the skald ends his performance. This performance relies on audible components.
This replaces dirge of doom

Words of the Prophet (Su)
At 12th level, the Divine Mouthpiece grants the feats he gains from his Weapon of the Prophet class feature to all of his allies who share his deity and are affected by his raging song.
This replaces the skalds rage powers gained at level 12

Fire of the Prophet (Sp)
At 15th level, when an opponent attempts to attack the Divine Mouthpiece, he spend an immediate action to unleash a gout of divine fire on his attacker. He expends a number of rounds of raging song of his choice, up to his skald level. He deals 1d6 points of damage per round of raging song expended to the attacker. Half the damage is fire damage but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks. The target gains a Reflex saving throw to halve this damage (DC 10 + 1/2 level + Cha modifier). He may use this ability three times per day at 15th level and an additional three times per day at 18th level.
This replaces the skald’s rage powers gained at level 15

Grace of the Prophet (Su)
At 18th level, allies affected by any of the Divine Mouthpiece’s raging songs gain DR 10/- and immunity to compulsion spells and spell-like abilities.
This replaces the skalds rage powers gained at level 18