A divine siloist taps into the morphic energies of the Unformed Plane of Heaven, drawing forth ammunition from the celestial cannonades of the gods themselves.
Heavenly Domain:
A divine siloist calls power directly from the heavens. She does not gain a domain, and must be good aligned.
This modifies alignment
Divine Ammunition (Su)
A divine siloist can call a bolt of energy from the Unformed Plane of Heaven into her weapon when she would load it with normal ammunition. The divine siloist can load any weapon which requires ammunition, this way, such as firearms or bow, but this ammunition only works for her.
Divine ammunition resolves against the target’s touch AC. Additionally, damage dealt by divine ammunition is half fire damage and half untyped damage. The siloist may use this ability a number of times day equal to her inquisitor level + her Wisdom modifier.
Heavenly Energy
A divine siloist is is used to tapping into divine energy. She adds all cure spells to her list of spells known at the appropriate level. These spells do not count against the divine siloist’s total number of spells known.
This replaces stern gaze
Targeting Sight (Su)
At 2nd level, the divine siloist can spend a move action to steady her aim, granting her a +1 a sacred bonus on her next ranged attack and damage roll made within 1 round. This bonus increases by +1 at 4th level and every 4 levels thereafter.
This replaces detect alignment
Swift Bolts (Su)
At 5th level, divine siloist can reload any weapon she reloads with divine ammunition one step faster (as though she possessed the Rapid Reload feat). This does not stack with Rapid Reload.
This replaces discern lies
Divine Deliverance (Su)
At 8th level, when the divine siloist casts a spell which requires a ranged touch attack, she may deliver that spell with a bolt from her divine cannonade, altering the damage from the spell appropriately.
Improved Targeting (Ex)
At 14th level, the slayer may steady her aim with her targeting sight ability as a swift action, and its benefits apply to each ranged attack she makes for 1 round.
This replaces exploit weakness
A divine siloist calls power directly from the heavens. She does not gain a domain, and must be good aligned.
This modifies alignment
Divine Ammunition (Su)
A divine siloist can call a bolt of energy from the Unformed Plane of Heaven into her weapon when she would load it with normal ammunition. The divine siloist can load any weapon which requires ammunition, this way, such as firearms or bow, but this ammunition only works for her.
Divine ammunition resolves against the target’s touch AC. Additionally, damage dealt by divine ammunition is half fire damage and half untyped damage. The siloist may use this ability a number of times day equal to her inquisitor level + her Wisdom modifier.
Heavenly Energy
A divine siloist is is used to tapping into divine energy. She adds all cure spells to her list of spells known at the appropriate level. These spells do not count against the divine siloist’s total number of spells known.
This replaces stern gaze
Targeting Sight (Su)
At 2nd level, the divine siloist can spend a move action to steady her aim, granting her a +1 a sacred bonus on her next ranged attack and damage roll made within 1 round. This bonus increases by +1 at 4th level and every 4 levels thereafter.
This replaces detect alignment
Swift Bolts (Su)
At 5th level, divine siloist can reload any weapon she reloads with divine ammunition one step faster (as though she possessed the Rapid Reload feat). This does not stack with Rapid Reload.
This replaces discern lies
Divine Deliverance (Su)
At 8th level, when the divine siloist casts a spell which requires a ranged touch attack, she may deliver that spell with a bolt from her divine cannonade, altering the damage from the spell appropriately.
Improved Targeting (Ex)
At 14th level, the slayer may steady her aim with her targeting sight ability as a swift action, and its benefits apply to each ranged attack she makes for 1 round.
This replaces exploit weakness