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The Tapestry of Fate, also known as the Akashic Records, is a weaving of the past present and future of every living creature, every leaf, every stone, every thought and idea within Almira. The threads of this fate, however, are not immutable. The Fate Sunderer can cut these threads, grasping a single strand of a person's fate to manipulate their future.
Sunder Fate (Su)
A fate sunderer has a small measure of control over the fate of those around him. Whenever he damages a foe within his reach, he grabs a thread of that creature’s fate. Holding fate requires a free hand and he can hold an amount of fate equal to twice his bloodrager level.
When a creature whose fate the bloodrager holds attacks, the bloodrage may spend an immediate action to make that attack automatically miss (Reflex negates, DC 10 + 1/2 the fate sunderer’s level + his Cha Modifier). When this ability causes an attack to miss, the thread used this way snaps.
This replaces bloodline power gained at 1st level
Detect Fate (Sp)
At 3rd level, the bloodrager becomes aware of those blessed by fate. As a standard action, a fate sunderer may concentrate on a person or item within 60 feet and learn whether or not it is part of fate's plan. He does not learn why the person or item is important, simply whether or not they are.
This replaces blood sanctuary
Thread Channel (Su)
At 4th level, the fate sunderer learn to channel his spells through the threads of fate. He may cast bloodrager spells with a range of touch against enemies whose fate he holds, regardless of his actual distance from them. He must still make a melee touch attack in order to deliver this spell. Delivering spells this way snaps the thread of fate that was used.
This replaces bloodline power gained at 4th level
Personal Divination (Su)
At 8th level, the bloodrager learns to manipulate the threads of his own fate. When the bloodrager makes an attack roll, he may spend a swift action to roll twice and take the better result. The bloodrager must choose to use this ability before the roll is made. The bloodrager may use this ability once per day at for every 4 levels he possesses (maximum 5 times per day at 20th level).
This replaces bloodline power gained at 8th level
Fate Mastery (Su)
At 12th level, when the fate sunderer enters his bloodrage, he may grasp a thread of fate from an enemy within his reach. At 16th level, he may grasp a thread of fate from each enemy within his reach instead.
This replaces bloodline power gained at 12th and 16th levels
Tapestry Holder
At 20th level, the fate sunderer can hold the whole tapestry of fate in his hands. The amount of fate he can hold is no longer limited and when he would grasp a thread of fate, he grasps two threads instead.
This replaces the fate sunderer’s 20th level bloodline power
A fate sunderer has a small measure of control over the fate of those around him. Whenever he damages a foe within his reach, he grabs a thread of that creature’s fate. Holding fate requires a free hand and he can hold an amount of fate equal to twice his bloodrager level.
When a creature whose fate the bloodrager holds attacks, the bloodrage may spend an immediate action to make that attack automatically miss (Reflex negates, DC 10 + 1/2 the fate sunderer’s level + his Cha Modifier). When this ability causes an attack to miss, the thread used this way snaps.
This replaces bloodline power gained at 1st level
Detect Fate (Sp)
At 3rd level, the bloodrager becomes aware of those blessed by fate. As a standard action, a fate sunderer may concentrate on a person or item within 60 feet and learn whether or not it is part of fate's plan. He does not learn why the person or item is important, simply whether or not they are.
This replaces blood sanctuary
Thread Channel (Su)
At 4th level, the fate sunderer learn to channel his spells through the threads of fate. He may cast bloodrager spells with a range of touch against enemies whose fate he holds, regardless of his actual distance from them. He must still make a melee touch attack in order to deliver this spell. Delivering spells this way snaps the thread of fate that was used.
This replaces bloodline power gained at 4th level
Personal Divination (Su)
At 8th level, the bloodrager learns to manipulate the threads of his own fate. When the bloodrager makes an attack roll, he may spend a swift action to roll twice and take the better result. The bloodrager must choose to use this ability before the roll is made. The bloodrager may use this ability once per day at for every 4 levels he possesses (maximum 5 times per day at 20th level).
This replaces bloodline power gained at 8th level
Fate Mastery (Su)
At 12th level, when the fate sunderer enters his bloodrage, he may grasp a thread of fate from an enemy within his reach. At 16th level, he may grasp a thread of fate from each enemy within his reach instead.
This replaces bloodline power gained at 12th and 16th levels
Tapestry Holder
At 20th level, the fate sunderer can hold the whole tapestry of fate in his hands. The amount of fate he can hold is no longer limited and when he would grasp a thread of fate, he grasps two threads instead.
This replaces the fate sunderer’s 20th level bloodline power