Kind of on Fire
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  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
          • Tengu Cult Boons
        • Feature Archetypes
        • Familiars & Companions >
          • Brass Dragon Companion
          • Graveflies
          • Jadengarde Hound
          • Rotling
          • Treestag
      • Races >
        • Andrui
        • Daldrum
        • Devorim
        • Ezymir
        • Gahennan
        • Ganej
        • Idala
        • Jichi
        • Kuurite
        • Luminate
        • Nattinuq
        • Paeori
        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
        • Waxborn
      • Class Options >
        • Alchemist >
          • Brightspark Alchemist
          • Field Medic
          • Godbody Adherent
          • Shah of Censers
          • Starfall Engineer
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        • Antipaladin >
          • Ascendant Egotist
          • Plague Bringer
          • Wyrd Tyrant
        • Arcanist >
          • Arcane Innovator
          • Blood-Oath Aspirant
          • Scar Fated Arcanist
        • Aristocrat >
          • Aristocrat Schools >
            • Diplomat
            • Performer
            • Scholar
            • Tactician
        • Barbarian >
          • Solar Child
        • Bard >
          • Body Drummer
          • Celestial Minstrel
          • Crass Rumorsmith
          • Regal Soul
          • Rhapsodist
          • Trigram Dancer
          • Vuurian Encaust
        • Bloodrager >
          • Archetypes >
            • Fate Sunderer
          • Bloodlines >
            • Agony Bloodline
            • Lonesome Stone Bloodline
        • Brawler >
          • Anchor Hurler
          • Favored Weaon Brawler
        • Cavalier >
          • Archetypes >
            • Border Knight
            • Chimeric Rager
            • Springing Skirmisher
            • Trick Rider
          • Orders >
            • Order of the Swift Blade
            • Order of the Wild Plains
        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
            • Survival Domain
          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
            • Heir Subdomain
            • Oni Subdomain
            • Orphan Subdomain
            • Outcast Subdomain
            • Premonition Subdomain
            • Prognostication Subdomain
            • Preparation Subdomain
            • Slumber Subdomain
            • Vampire Subdomain
        • Druid >
          • Elemental Steward
          • Petal Dancer
          • Ruin Bringer
          • Sprite Caller
          • Wild Shaper
        • Fighter >
          • Shang Guo Master
          • Stylistic Savant
          • Obvious Threat
        • Gunslinger >
          • Black Powder Bruiser
          • Dares
          • Daring Desperado
          • Gun Punter
          • Path Gunman
        • Hunter >
          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
            • Domain-Bound Inquisitor
            • God-Aspect Zealot
            • Iron Legionnaire
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          • Inquisitions >
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        • Magus >
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        • Medium >
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        • Mesmerist >
          • Benevolent Optimist
          • Empathic Seer
          • Internuncio of Good
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        • Monk >
          • Archetypes >
            • Academy Boxer
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            • Lucky Bastard
            • Prismatic Mind
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          • Style Strikes >
            • Monastic Traditions
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            • Overland Distortionist
          • Implements >
            • Archaeological Implements
        • Oracle >
          • Archetypes >
            • Shah of Sight
            • Souldance Warden
            • Studied Oracle
          • Curses >
            • Element Opposed Curse
            • Purposeless Curse
            • Wyrd Conduit Curse
          • Mysteries >
            • Penance Mystery
            • Trade Mystery
            • Veils Mystery
            • Voices Mystery
        • Paladin >
          • Blade Chosen
          • Court Willbinder
          • Faith Armored
          • Grandfyre Enforcer
          • Oath Against Chains
        • Paragon >
          • Frost Hawk Warden
        • Psychic >
          • Archetypes >
            • Fervent Empath
            • Graft Specialist
            • Intergrative Psychic
            • Mantra Chanter
            • Mind Delver
          • Disciplines >
            • Telekinetic Discipline
        • Ranger >
          • Resolution Seeker
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          • Archetypes >
            • Alcorian Shaman
            • Blade Whisperer
            • Spell Bottle Shaman
            • Wonder Seeker
          • Spirits >
            • Madness
        • Skald >
          • Divine Mouthpiece
          • Lock Singer
          • Ruin-Tutored Chanter
        • Slayer >
          • Guardian Eye
          • Hooded Figure
          • Path Studied Slayer
          • Wave Watcher
        • Sorcerer >
          • Archetypes >
            • River Mystic
          • Bloodlines >
            • Boundary
            • Determination
            • Lionheart
            • Medusaborn
            • Secret
        • Stargazer >
          • Blessed Astronomer
        • Summoner >
          • Clockwork Adept
          • Deific Vessel
          • Nightmare Twin
        • Swashbuckler >
          • Devil Dueler
          • Haughty Aristocrat
          • Jutte Master
        • Warpriest >
          • Altar Squire
          • Holy Chain Disciple
          • Wendo Knight
        • Witch >
          • Bone Coven Initiate
          • Fate Weaver
          • Fortune Peddler
          • Patron Connoisseur
          • Soul Swallower
        • Wizard >
          • Archetypes >
            • Student of Steel
          • Schools >
            • Aligned Schools
  • Explore
    • Player's Guide
    • Lore Bites >
      • The Outer Planes >
        • Aerial Tract
        • Heavenly Tract
        • Marsh Tract
        • Oceanic Tract
        • Flaming Tract
        • Storm Tract
        • Earthen Tract
        • Mountain Tract
      • The Jadengarde
      • The Afterlife
      • Frost Hawks
      • The Human Tribes
    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

Blood-Oath Aspirant

"And thus the pact was sworn, an oath bound in blood and sealed by rite with  ancient magicks. I shall prove myself and gain the gifts I am due." -Writings of Agarin, Sage of the High Tower
Blood Oath
At 1st level, the blood-oath aspirant makes a pact, bound in blood, with an arcane patron. She takes a monk’s vow consistent with her patron’s ideals, though she does not gain ki from this vow, even if she gains a ki pool from another class. In exchange for keeping her vow, the blood-oath aspirant gains her patron’s spells (chosen from the list of Witch patrons) as additional spells prepared each day.

If the blood-oath aspirant breaks her vow, she loses all remaining spells per day and the prepared spells and spell-like abilities granted by this archetype until she regains his spell slots.

Agrestal Gift (Sp)
At 5th level, the blood-oath aspirant’s patron grants her a single spell of a spell level she can cast from the druid spell list. She adds this spell to her spell list and gains it as an additional spell prepared each day. Additionally, the blood-oath aspirant gains her chosen spell as a spell-like ability, usable once per day. The DC of this spell-like ability is equal to 10 + 1/2 her level + her Intelligence modifier. The blood-oath aspirant may exchange this spell for new druid spell at 7th level and every two levels thereafter. 
This replaces the arcane exploit gained at 5th level

Oracular Gift (Sp)
At 9th level, the blood-oath aspirant’s patron grants her a single spell of a spell level she can cast from the oracle spell list. She adds this spell to her spell list and gains it as an additional spell prepared each day. Additionally, the blood-oath aspirant gains her chosen spell as a spell-like ability, usable once per day. The DC of this spell-like ability is equal to 10 + 1/2 her level + her Intelligence modifier. The blood-oath aspirant may exchange this spell for new oracle spell at 11th level and every two levels thereafter. 
This replaces the arcane exploit gained at 9th level

Occult Gift (Sp)
At 13th level, the blood-oath aspirant’s patron grants her a single spell of a spell level she can cast from the witch spell list. She adds this spell to her spell list and gains it as an additional spell prepared each day. Additionally, the blood-oath aspirant gains her chosen spell as a spell-like ability, usable once per day. The DC of this spell-like ability is equal to 10 + 1/2 her level + her Intelligence modifier. The blood-oath aspirant may exchange this spell for new witch spell at 15th level and every two levels thereafter. 
This replaces the arcane exploit gained at 13th level

Phrenic Gift (Sp)
At 17th level, the blood-oath aspirant’s patron grants her a single spell of a spell level she can cast from the psychic spell list. She adds this spell to her spell list and gains it as an additional spell prepared each day. Additionally, the blood-oath aspirant gains her chosen spell as a spell-like ability, usable once per day. The DC of this spell-like ability is equal to 10 + 1/2 her level + her Intelligence modifier. The blood-oath aspirant may exchange this spell for new psychic spell at 19th level. 
This replaces the arcane exploit gained at 17th level

Enlightened Gift (Su)
At 20th level, the blood-oath aspirant’s gains an additional use of her Agrestal, Oracular, Occult, and Phrenic Gift spell-like abilities. Additionally, the blood-oath aspirant may change the chosen spell associated with any of these abilities when she prepares her spells each day.
This replaces arcane supremacy