Kind of on Fire
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  • Read
  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
          • Tengu Cult Boons
        • Feature Archetypes
        • Familiars & Companions >
          • Brass Dragon Companion
          • Graveflies
          • Jadengarde Hound
          • Rotling
          • Treestag
      • Races >
        • Andrui
        • Daldrum
        • Devorim
        • Ezymir
        • Gahennan
        • Ganej
        • Idala
        • Jichi
        • Kuurite
        • Luminate
        • Nattinuq
        • Paeori
        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
        • Waxborn
      • Class Options >
        • Alchemist >
          • Brightspark Alchemist
          • Field Medic
          • Godbody Adherent
          • Shah of Censers
          • Starfall Engineer
          • Ward Carver
          • Wendo Caller
        • Antipaladin >
          • Ascendant Egotist
          • Plague Bringer
          • Wyrd Tyrant
        • Arcanist >
          • Arcane Innovator
          • Blood-Oath Aspirant
          • Scar Fated Arcanist
        • Aristocrat >
          • Aristocrat Schools >
            • Diplomat
            • Performer
            • Scholar
            • Tactician
        • Barbarian >
          • Solar Child
        • Bard >
          • Body Drummer
          • Celestial Minstrel
          • Crass Rumorsmith
          • Regal Soul
          • Rhapsodist
          • Trigram Dancer
          • Vuurian Encaust
        • Bloodrager >
          • Archetypes >
            • Fate Sunderer
          • Bloodlines >
            • Agony Bloodline
            • Lonesome Stone Bloodline
        • Brawler >
          • Anchor Hurler
          • Favored Weaon Brawler
        • Cavalier >
          • Archetypes >
            • Border Knight
            • Chimeric Rager
            • Springing Skirmisher
            • Trick Rider
          • Orders >
            • Order of the Swift Blade
            • Order of the Wild Plains
        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
            • Survival Domain
          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
            • Heir Subdomain
            • Oni Subdomain
            • Orphan Subdomain
            • Outcast Subdomain
            • Premonition Subdomain
            • Prognostication Subdomain
            • Preparation Subdomain
            • Slumber Subdomain
            • Vampire Subdomain
        • Druid >
          • Elemental Steward
          • Petal Dancer
          • Ruin Bringer
          • Sprite Caller
          • Wild Shaper
        • Fighter >
          • Shang Guo Master
          • Stylistic Savant
          • Obvious Threat
        • Gunslinger >
          • Black Powder Bruiser
          • Dares
          • Daring Desperado
          • Gun Punter
          • Path Gunman
        • Hunter >
          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
            • Domain-Bound Inquisitor
            • God-Aspect Zealot
            • Iron Legionnaire
            • Vengeful Turncoat
          • Inquisitions >
            • Hymnal Inquisition
        • Investigator >
          • Curio Seeker
          • Goldwire Clockworker
          • Path Researcher
          • Wicked Wanderer
        • Kineticist >
          • Elemental Desperado
          • Leyline Shaper
          • Snow Speaker
          • Spirit Bonded Kineticist
          • Surge Rider
        • Magus >
          • Planar Pioneer
          • Spellblade Skirmisher
          • Stained Glass Initiate
        • Medium >
          • Bonded Medium
          • Frozen Spirit Binder
          • Theurgic Channeler
        • Mesmerist >
          • Benevolent Optimist
          • Empathic Seer
          • Internuncio of Good
          • Occult Piper
          • Wild Eye
        • Monk >
          • Archetypes >
            • Academy Boxer
            • Internuncio of Neutrality
            • Lucky Bastard
            • Prismatic Mind
            • Shield Acrobat
            • Twisted Image
          • Style Strikes >
            • Monastic Traditions
        • Ninja >
          • Bone Stalker
          • Order Enforcer
          • Oshiro Shinobi
          • Scholar of the Path
          • Spirit Palm Master
        • Occultist >
          • Archetypes >
            • Occult Merchant
            • Overland Distortionist
          • Implements >
            • Archaeological Implements
        • Oracle >
          • Archetypes >
            • Shah of Sight
            • Souldance Warden
            • Studied Oracle
          • Curses >
            • Element Opposed Curse
            • Purposeless Curse
            • Wyrd Conduit Curse
          • Mysteries >
            • Penance Mystery
            • Trade Mystery
            • Veils Mystery
            • Voices Mystery
        • Paladin >
          • Blade Chosen
          • Court Willbinder
          • Faith Armored
          • Grandfyre Enforcer
          • Oath Against Chains
        • Paragon >
          • Frost Hawk Warden
        • Psychic >
          • Archetypes >
            • Fervent Empath
            • Graft Specialist
            • Intergrative Psychic
            • Mantra Chanter
            • Mind Delver
          • Disciplines >
            • Telekinetic Discipline
        • Ranger >
          • Resolution Seeker
          • Starsworn Archer
          • Storm Savior
          • Water Bearer
        • Rogue >
          • Blight Bane
          • Flame Fencer
          • Net Adept
        • Sage >
          • Gatekeeper Mystic
          • Storied Sage
        • Samurai >
          • Bushido Adherent
          • Honor Reaper
        • Scribe
        • Shaman >
          • Archetypes >
            • Alcorian Shaman
            • Blade Whisperer
            • Spell Bottle Shaman
            • Wonder Seeker
          • Spirits >
            • Madness
        • Skald >
          • Divine Mouthpiece
          • Lock Singer
          • Ruin-Tutored Chanter
        • Slayer >
          • Guardian Eye
          • Hooded Figure
          • Path Studied Slayer
          • Wave Watcher
        • Sorcerer >
          • Archetypes >
            • River Mystic
          • Bloodlines >
            • Boundary
            • Determination
            • Lionheart
            • Medusaborn
            • Secret
        • Stargazer >
          • Blessed Astronomer
        • Summoner >
          • Clockwork Adept
          • Deific Vessel
          • Nightmare Twin
        • Swashbuckler >
          • Devil Dueler
          • Haughty Aristocrat
          • Jutte Master
        • Warpriest >
          • Altar Squire
          • Holy Chain Disciple
          • Wendo Knight
        • Witch >
          • Bone Coven Initiate
          • Fate Weaver
          • Fortune Peddler
          • Patron Connoisseur
          • Soul Swallower
        • Wizard >
          • Archetypes >
            • Student of Steel
          • Schools >
            • Aligned Schools
  • Explore
    • Player's Guide
    • Lore Bites >
      • The Outer Planes >
        • Aerial Tract
        • Heavenly Tract
        • Marsh Tract
        • Oceanic Tract
        • Flaming Tract
        • Storm Tract
        • Earthen Tract
        • Mountain Tract
      • The Jadengarde
      • The Afterlife
      • Frost Hawks
      • The Human Tribes
    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

School of the Performer

The Arts bring culture and revenue to any kingdom. Your training is in performance and inspires your allies to action.
Performer’s Inspiration (Ex)
You use your training to encourage your allies, boosting their morale with inspiring performance. Once per round when an ally within 30 feet makes an attack roll, you may provide that ally with a +1d4 morale bonus on the triggering attack roll and the resulting damage roll. Additional damage from this ability is precision damage is not multiplied on a critical hit.


The use of this ability must be declared after the attack is announced but before the roll is made. This bonus die increases by one step and may be applied to an additional attack each round at 5th level and every 5 levels thereafter (maximum +1d12 and 5 times per round at 20th level).

Break the Fourth Wall (Ex)
At 2nd level, attacks enhanced by your Performer’s Inspiration ignore cover and concealment (but not total cover or total concealment) and do not automatically miss upon rolling a natural 1.


Method Acting (Ex)
At 6th level, you may augment each of your attacks with performer’s inspiration without spending uses of performer’s inspiration


Shocking Performance (Su)
At 10th level, when you affect your own attack with performer’s inspiration, you may change the additional damage to acid, cold, electricity or fire damage. If you do, the struck creature is subject to an additional effect.
  • If you deal acid damage, the struck creature is sickened for 1 round.
  • If you deal cold damage, the struck creature is entangled for 1 round.
  • If you deal electricity damage, the struck creature is deafened for 1 round.
  • If you deal fire damage, the struck creature is blinded for 1 round.
Individual conditions inflicted by this ability do not stack in duration or effect, though a creature can be afflicted with multiple individual conditions.

Liturgical Drama (Su)
At 14th level, attacks that you enhance with your performer’s inspiration are treated as the attacker's alignment for the purpose of overcoming damage reduction. When an attack enhanced by performer's inspiration overcomes and outsider's damage reduction, the bonus damage die from performer's inspiration is doubled (roll two dice instead of one and add both to the resulting damage roll).


Stage Presence (Su)
At 18th level you may spend a single use of performer's inspiration to enhance each attack made as part of a single action, including the full-attack action, spells such as searing ray, and feats such as Whirlwind Attack.