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  • Read
  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
          • Tengu Cult Boons
        • Feature Archetypes
        • Familiars & Companions >
          • Brass Dragon Companion
          • Graveflies
          • Jadengarde Hound
          • Rotling
          • Treestag
      • Races >
        • Andrui
        • Daldrum
        • Devorim
        • Ezymir
        • Gahennan
        • Ganej
        • Idala
        • Jichi
        • Kuurite
        • Luminate
        • Nattinuq
        • Paeori
        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
        • Waxborn
      • Class Options >
        • Alchemist >
          • Brightspark Alchemist
          • Field Medic
          • Godbody Adherent
          • Shah of Censers
          • Starfall Engineer
          • Ward Carver
          • Wendo Caller
        • Antipaladin >
          • Ascendant Egotist
          • Plague Bringer
          • Wyrd Tyrant
        • Arcanist >
          • Arcane Innovator
          • Blood-Oath Aspirant
          • Scar Fated Arcanist
        • Aristocrat >
          • Aristocrat Schools >
            • Diplomat
            • Performer
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            • Tactician
        • Barbarian >
          • Solar Child
        • Bard >
          • Body Drummer
          • Celestial Minstrel
          • Crass Rumorsmith
          • Regal Soul
          • Rhapsodist
          • Trigram Dancer
          • Vuurian Encaust
        • Bloodrager >
          • Archetypes >
            • Fate Sunderer
          • Bloodlines >
            • Agony Bloodline
            • Lonesome Stone Bloodline
        • Brawler >
          • Anchor Hurler
          • Favored Weaon Brawler
        • Cavalier >
          • Archetypes >
            • Border Knight
            • Chimeric Rager
            • Springing Skirmisher
            • Trick Rider
          • Orders >
            • Order of the Swift Blade
            • Order of the Wild Plains
        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
            • Survival Domain
          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
            • Heir Subdomain
            • Oni Subdomain
            • Orphan Subdomain
            • Outcast Subdomain
            • Premonition Subdomain
            • Prognostication Subdomain
            • Preparation Subdomain
            • Slumber Subdomain
            • Vampire Subdomain
        • Druid >
          • Elemental Steward
          • Petal Dancer
          • Ruin Bringer
          • Sprite Caller
          • Wild Shaper
        • Fighter >
          • Shang Guo Master
          • Stylistic Savant
          • Obvious Threat
        • Gunslinger >
          • Black Powder Bruiser
          • Dares
          • Daring Desperado
          • Gun Punter
          • Path Gunman
        • Hunter >
          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
            • Domain-Bound Inquisitor
            • God-Aspect Zealot
            • Iron Legionnaire
            • Vengeful Turncoat
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          • Elemental Desperado
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        • Magus >
          • Planar Pioneer
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        • Medium >
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            • Penance Mystery
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        • Paladin >
          • Blade Chosen
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          • Faith Armored
          • Grandfyre Enforcer
          • Oath Against Chains
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          • Frost Hawk Warden
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          • Archetypes >
            • Fervent Empath
            • Graft Specialist
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            • Mantra Chanter
            • Mind Delver
          • Disciplines >
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        • Skald >
          • Divine Mouthpiece
          • Lock Singer
          • Ruin-Tutored Chanter
        • Slayer >
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          • Hooded Figure
          • Path Studied Slayer
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            • River Mystic
          • Bloodlines >
            • Boundary
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            • Medusaborn
            • Secret
        • Stargazer >
          • Blessed Astronomer
        • Summoner >
          • Clockwork Adept
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          • Nightmare Twin
        • Swashbuckler >
          • Devil Dueler
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          • Jutte Master
        • Warpriest >
          • Altar Squire
          • Holy Chain Disciple
          • Wendo Knight
        • Witch >
          • Bone Coven Initiate
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          • Fortune Peddler
          • Patron Connoisseur
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        • Wizard >
          • Archetypes >
            • Student of Steel
          • Schools >
            • Aligned Schools
  • Explore
    • Player's Guide
    • Lore Bites >
      • The Outer Planes >
        • Aerial Tract
        • Heavenly Tract
        • Marsh Tract
        • Oceanic Tract
        • Flaming Tract
        • Storm Tract
        • Earthen Tract
        • Mountain Tract
      • The Jadengarde
      • The Afterlife
      • Frost Hawks
      • The Human Tribes
    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire
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Shield Acrobat

While most monks leave encumbering armor and shields behind, the Shield Acrobat uses the largest shield of all in his acrobatic attacks. This monk dances around and over his planted shield, delivering quick and punishing blows before retreating back to his mobile sanctuary.
Weapon and Armor Proficiency
A shield acrobat is proficient with tower shields, though not with other shields. He is not proficient with monk weapons.
This modifies weapon and armor proficiencies

Agile Wall (Ex)
The shield acrobat treats any tower shield he is holding as though it is donned. He gains the AC bonus provided by the tower shield and can plant the shield, but does not suffer the maximum Dexterity bonus or armor check penalty imparted by the shield and is not treated as armored for the purposes of his AC bonus, fast movement, and flurry of blows abilities.
This replaces the bonus feat gained at 1st level

Leaping Flurry (Ex)
A shield acrobat uses his tower shield as both counterweight and cover. He may only make a flurry of blows while holding a planted tower shield.
This modifies flurry of blows

Swift Cover (Ex)
At 2nd level, the monk learns to take cover behind his tower shield as a move action. At 10th level, he can take cover as a swift action. At 14th level, he may do so as a free action. At 20th level, he may do so as an immediate action.
This replaces this bonus feats gained at 2nd, 10th, and 14th level, and Perfect Self

Shield Dancer (Ex)
At 6th level, the monk can spend a move action to make a Stealth check to hide when he has cover from his tower shield. He takes a -20 penalty on this skill check. This penalty is reduced by effects which reduce the penalty to Stealth skill check when sniping.
This replaces the bonus feat gained at 6th level

Agile Fortress (Ex)
At 18th level, the monk can make a Stealth check to hide as part of the action used to plant his tower shield. If he does so, he must use the cover provided by his tower shield as the cover which enables him to make a Stealth check.
This replaces the bonus feat gained at 18th level.