The rukelle are nature’s encyclopedia. While the nattinuq connect with the spirits of the land, the andrui bond with specific natural settings, and the ganej seek the power of the stars, the rukelle explore and map physical nature. These explorers travel the vast earth, chronicling every pebble, every puddle, every newborn blade of grass. Exceptional navigators and mapmakers, the rukelle have a distinct knack from remembering and transcribing the lay of the land. Rukelle often take on the role of messengers within Almira. Their flight and sense of direction allow them to move swiftly, safely, and directly through the skies.
Appearance: Rukelle appear as muscled humanoids 2-3 foot tall humanoids, with keen eyes and graceful wings, often in the patterns of butterflies or small birds. Rukelle wear utilitarian clothing, often outfitting themselves with various packs, pouches, and bandoleers full of useful items.
Location: The rukelle are native to the rivers, hills, and swamps of the southwestern Almira. Rukelle think of themselves as explorers, not nomads. Rukelle can be found congregated in cities near unexplored wilderness.
Alignment and Religion: Rukelle are methodical and precise, and as such tend toward lawful alignments. Rukelle tend to worship methodical gods or gods of nature such as Iminicron, Talia, and Matsura.
Relations: Rukelle have good relationships with vaellu, as both are bound to the roads and possess the power of flight. Rukelle are also fond of andrui and nattinuq because of their shared connection to the earth. Rukelle and paeori tend to get along poorly, as both races are innately prideful.
Adventurers: Rukelle often learn to fight so they can survive on the road and in the wilderness. Rukelle make natural wizards and scribes, using their sturdy minds to learn and practice magic. Rukelle who are not inclined to magic often walk the path of a ranger. Rukelle enjoy exploring the world with animal companions or familiars, but will often take up with travelling adventurers for safety.
Names: Anghel, Bogdan, Danut, Dragos, Gavril, Ioan, Matei, Adela, Anca, Catalina, Elizabeta, Ionela, Lavinia
Lifespan: Adulthood 30 years | Intuitive +2d4 years (32 – 38 years) | Self-Taught +2d6 years (32 – 42 years) | Trained +3d8 years (33 – 54 years)
Height: 2 ft. 0 in. +2d6 in. (2 ft. 2 in. – 3 ft. 0 in.)
Weight: 18lbs. +(1d4×5 lbs.) (23 – 38 lbs.)
Standard Racial Traits
Ability Scores: Rukelle are hardy and studious, however methodical, calculating worldview often prevents them from connecting to more esoteric concepts. A rukelle gains +2 Constitution, +2 Intelligence, and -2 Wisdom.
Size: Rukelle are small sized, and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. Small races have a space of 5 feet by 5 feet and a reach of 5 feet.
Type: Rukelle are fey with the Rukelle subtype.
Base Speed: Rukelle have a base speed of 20 feet.
Languages: Rukelle begin play speaking Common and Sylvan. Rukelle with high Intelligence scores can choose from the following: Sylvan, Vaellu, Auran, and Protean. See the Linguistics skill page for more information about these languages.
Other Racial Traits
Low Light Vision: Rukelle can see twice as far as a race with normal vision in conditions of dim light.
Flight: Rukelle have delicate wings which they can use to fly; a rukelle has a 40 foot fly speed with poor maneuverability.
Map Minded: Rukelle are explorers of incredible skill. A rukelle gains a +2 racial bonus on exploration checks, Craft (map) checks, Profession (cartographer) checks, and on Linguistics checks made to create a gazetteer. The rukelle can make these checks untrained.
Orient Self: Rukelle are natural explorers and have an innate sense of direction. A rukelle can cast know direction at-will as a spell-like ability.
Appearance: Rukelle appear as muscled humanoids 2-3 foot tall humanoids, with keen eyes and graceful wings, often in the patterns of butterflies or small birds. Rukelle wear utilitarian clothing, often outfitting themselves with various packs, pouches, and bandoleers full of useful items.
Location: The rukelle are native to the rivers, hills, and swamps of the southwestern Almira. Rukelle think of themselves as explorers, not nomads. Rukelle can be found congregated in cities near unexplored wilderness.
Alignment and Religion: Rukelle are methodical and precise, and as such tend toward lawful alignments. Rukelle tend to worship methodical gods or gods of nature such as Iminicron, Talia, and Matsura.
Relations: Rukelle have good relationships with vaellu, as both are bound to the roads and possess the power of flight. Rukelle are also fond of andrui and nattinuq because of their shared connection to the earth. Rukelle and paeori tend to get along poorly, as both races are innately prideful.
Adventurers: Rukelle often learn to fight so they can survive on the road and in the wilderness. Rukelle make natural wizards and scribes, using their sturdy minds to learn and practice magic. Rukelle who are not inclined to magic often walk the path of a ranger. Rukelle enjoy exploring the world with animal companions or familiars, but will often take up with travelling adventurers for safety.
Names: Anghel, Bogdan, Danut, Dragos, Gavril, Ioan, Matei, Adela, Anca, Catalina, Elizabeta, Ionela, Lavinia
Lifespan: Adulthood 30 years | Intuitive +2d4 years (32 – 38 years) | Self-Taught +2d6 years (32 – 42 years) | Trained +3d8 years (33 – 54 years)
Height: 2 ft. 0 in. +2d6 in. (2 ft. 2 in. – 3 ft. 0 in.)
Weight: 18lbs. +(1d4×5 lbs.) (23 – 38 lbs.)
Standard Racial Traits
Ability Scores: Rukelle are hardy and studious, however methodical, calculating worldview often prevents them from connecting to more esoteric concepts. A rukelle gains +2 Constitution, +2 Intelligence, and -2 Wisdom.
Size: Rukelle are small sized, and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. Small races have a space of 5 feet by 5 feet and a reach of 5 feet.
Type: Rukelle are fey with the Rukelle subtype.
Base Speed: Rukelle have a base speed of 20 feet.
Languages: Rukelle begin play speaking Common and Sylvan. Rukelle with high Intelligence scores can choose from the following: Sylvan, Vaellu, Auran, and Protean. See the Linguistics skill page for more information about these languages.
Other Racial Traits
Low Light Vision: Rukelle can see twice as far as a race with normal vision in conditions of dim light.
Flight: Rukelle have delicate wings which they can use to fly; a rukelle has a 40 foot fly speed with poor maneuverability.
Map Minded: Rukelle are explorers of incredible skill. A rukelle gains a +2 racial bonus on exploration checks, Craft (map) checks, Profession (cartographer) checks, and on Linguistics checks made to create a gazetteer. The rukelle can make these checks untrained.
Orient Self: Rukelle are natural explorers and have an innate sense of direction. A rukelle can cast know direction at-will as a spell-like ability.
Alternate Racial Traits:
Thin Wings: Some rukelle have paper thin wings. These rukelle have a 30 foot fly speed and a maneuverability of clumsy. Additionally, rukelle with this racial trait take a -1 penalty to their AC and on saving throws against effects which target their wings.
However, a rukelle with this racial trait can manipulate their wings with the efficiency of a normal hand; the rukelle’s wings can be used to carry objects. They cannot wield weapons with their wings, but they can retrieve small, stowed objects carried on their persons as a swift action. A rukelle with something grasped in a wing cannot use their fly speed
Thin Wings: Some rukelle have paper thin wings. These rukelle have a 30 foot fly speed and a maneuverability of clumsy. Additionally, rukelle with this racial trait take a -1 penalty to their AC and on saving throws against effects which target their wings.
However, a rukelle with this racial trait can manipulate their wings with the efficiency of a normal hand; the rukelle’s wings can be used to carry objects. They cannot wield weapons with their wings, but they can retrieve small, stowed objects carried on their persons as a swift action. A rukelle with something grasped in a wing cannot use their fly speed
Racial Boons
Tree Emissary - Feat
Prerequisites: Cha 13, Rukelle, Persuasive
You act as an emissaries to plant creatures, working to establish borders, foraging grounds, and the like. You gain the ability to converse with plants as if subject to a continual speak with plants spell. This is an extraordinary ability.
Tree Emissary - Feat
Prerequisites: Cha 13, Rukelle, Persuasive
You act as an emissaries to plant creatures, working to establish borders, foraging grounds, and the like. You gain the ability to converse with plants as if subject to a continual speak with plants spell. This is an extraordinary ability.