Kind of on Fire
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  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
          • Gardeskiffs
          • Spirit Jade
        • Feats and Traits >
          • Deific Boons
          • Demeanor Feats
          • Order Unit Feats
          • Tengu Cult Boons
        • Feature Archetypes
        • Familiars & Companions >
          • Brass Dragon Companion
          • Graveflies
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          • Rotling
          • Treestag
      • Races >
        • Andrui
        • Daldrum
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        • Ezymir
        • Gahennan
        • Ganej
        • Idala
        • Jichi
        • Kuurite
        • Luminate
        • Nattinuq
        • Paeori
        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
        • Waxborn
      • Class Options >
        • Alchemist >
          • Brightspark Alchemist
          • Field Medic
          • Godbody Adherent
          • Shah of Censers
          • Starfall Engineer
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        • Antipaladin >
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          • Plague Bringer
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          • Arcane Innovator
          • Blood-Oath Aspirant
          • Scar Fated Arcanist
        • Aristocrat >
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          • Bloodlines >
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          • Favored Weaon Brawler
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          • Archetypes >
            • Border Knight
            • Chimeric Rager
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          • Orders >
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        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
            • Survival Domain
          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
            • Heir Subdomain
            • Oni Subdomain
            • Orphan Subdomain
            • Outcast Subdomain
            • Premonition Subdomain
            • Prognostication Subdomain
            • Preparation Subdomain
            • Slumber Subdomain
            • Vampire Subdomain
        • Druid >
          • Elemental Steward
          • Petal Dancer
          • Ruin Bringer
          • Sprite Caller
          • Wild Shaper
        • Fighter >
          • Shang Guo Master
          • Stylistic Savant
          • Obvious Threat
        • Gunslinger >
          • Black Powder Bruiser
          • Dares
          • Daring Desperado
          • Gun Punter
          • Path Gunman
        • Hunter >
          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
            • Domain-Bound Inquisitor
            • God-Aspect Zealot
            • Iron Legionnaire
            • Vengeful Turncoat
          • Inquisitions >
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        • Magus >
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        • Medium >
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          • Benevolent Optimist
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          • Internuncio of Good
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          • Wild Eye
        • Monk >
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            • Academy Boxer
            • Internuncio of Neutrality
            • Lucky Bastard
            • Prismatic Mind
            • Shield Acrobat
            • Twisted Image
          • Style Strikes >
            • Monastic Traditions
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          • Bone Stalker
          • Order Enforcer
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          • Archetypes >
            • Occult Merchant
            • Overland Distortionist
          • Implements >
            • Archaeological Implements
        • Oracle >
          • Archetypes >
            • Shah of Sight
            • Souldance Warden
            • Studied Oracle
          • Curses >
            • Element Opposed Curse
            • Purposeless Curse
            • Wyrd Conduit Curse
          • Mysteries >
            • Penance Mystery
            • Trade Mystery
            • Veils Mystery
            • Voices Mystery
        • Paladin >
          • Blade Chosen
          • Court Willbinder
          • Faith Armored
          • Grandfyre Enforcer
          • Oath Against Chains
        • Paragon >
          • Frost Hawk Warden
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            • Fervent Empath
            • Graft Specialist
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            • Mantra Chanter
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        • Skald >
          • Divine Mouthpiece
          • Lock Singer
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          • Guardian Eye
          • Hooded Figure
          • Path Studied Slayer
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        • Sorcerer >
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          • Bloodlines >
            • Boundary
            • Determination
            • Lionheart
            • Medusaborn
            • Secret
        • Stargazer >
          • Blessed Astronomer
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          • Clockwork Adept
          • Deific Vessel
          • Nightmare Twin
        • Swashbuckler >
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        • Wizard >
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  • Explore
    • Player's Guide
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      • The Outer Planes >
        • Aerial Tract
        • Heavenly Tract
        • Marsh Tract
        • Oceanic Tract
        • Flaming Tract
        • Storm Tract
        • Earthen Tract
        • Mountain Tract
      • The Jadengarde
      • The Afterlife
      • Frost Hawks
      • The Human Tribes
    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

Agony Bloodline

While some bloodragers are blessed with the scheming mind of the infernal or the sacrosanct light of the heavens, you are gifted with nothing more or less than pure and unending agony.
Bonus Feats: Clarity of Pain, Endurance, Great Fortitude, Improved Great Fortitude, Improved Iron Will, Iron Will, Toughness

Bonus Spells: blood blaze (7th), boiling blood (10th), surmount affliction (13th), debilitating pain (16th).

Bloodline Powers: Your bloodline focuses your never ending agony into brutal powers, forcing your enemies to feel the ceaseless pain that is your birthright.


Agonizing Strike (Su)
At 1st level, you can begin to share a taste of your agony with your enemies. Each time you confirm a critical hit, the target must succeed at a Will saving throw or be fatigued for 1d4 rounds (DC 10 + your Con modifier + 1/2 your bloodrager). Multiple uses of this ability stack in duration. However, fatigue from this ability stacks with other sources of fatigue to exhaust targets. This is a pain effect.

Fight Through the Pain (Su)
At 4th level, when an enemy threatens a critical hit against you, you regain one round of bloodrage. If the critical hit is confirmed, you regain an additional round of bloodrage.

Agonizing Release (Su)

At 8th level, whenever you enter a bloodrage, you can release a wave of agony. Enemies within 30 feet of you are fatigued by the overwhelming pain. Multiple uses of this ability do not stack to create exhaustion. However, fatigue from this ability stacks with other sources of fatigue (such as your agonizing strike bloodline power) to exhaust targets. This is a pain effect.

Persistent Pain (Su)
At 12th level, creatures you fatigue must make concentration checks to cast spells as though they were subject to continuous damage, using your Bloodrager level as the amount of damage dealt when determining the DC.

Overwhelming Strike (Ex)
At 16th level, you spend a standard action to may make a melee attack at your highest base attack bonus. If you hit, this attack automatically threatens a critical hit. If you confirm the critical hit, you target is stunned for 1 round in addition to the other effects of the attack. You may use this ability once per day at 16th level and two additional times per day 20th level. This is a pain effect.

Unending Agony (Su)
At 20th level, all pain pales in comparison to the agony feel. You become immune to pain effects and nonlethal damage. Additionally, when you would be the target of a pain effect, you can redirect that effect to another creature you can see as an immediate action.