A ruin bringer is the vine that strangles the castle wall, she the rushing tide that lays low newly settled villages. Such a druid is nature’s fury incarnate, sundering the bloated infestation of civilization at the behest of Adrigor, Roar of the Wilds.
Alignment: A ruin bringer must be of a chaotic alignment and worship Adrigor, the Raging Sovereign. A ruin bringer whose alignment becomes non-chaotic or violates Adrigor’s tenents loses all class features until she atones (per atonement).
This modifies alignment
Raw Magic
A ruin bringer can bend the raw magic of nature to do her bidding. She must select a domain for her nature’s bond and can select any domain and appropriate subdomain granted by Adriogor. Additionally, she may spontaneously cast her domain spells instead of summon nature’s ally spells.
This modifies nature’s bond and spontaneous casting
Ruin Bringing (Su)
A ruin bringer can launch a wave of destructive energy as a standard action against a single item within 30 feet. The ruin bringer makes a sunder combat maneuver against the object, using her druid level in place of her BAB and her Wisdom modifier in place of her Strength modifier. If the combat maneuver is successful, the damage dealt to the sundered object is 1d6 + the ruin bringers Wisdom modifier. This damage increased by 1d6 for every 2 levels past the 1st (minimum 10d6 at 19th level). The ruin bringer can use this ability a number of times per day equal to 3 + her Wisdom modifier.
This replaces the druid’s 1st level domain power
Scourge of Civilization
Beginning at 13th level, when the ruin bringer successfully sunders a magical object, she ignores any extra hardness the object gains from being magical (normally 2 per +1 enhancement bonus for magical arms and armor).
This replaces a thousand faces
Nature’s Injunction (Sp)
Beginning at 20th level, the ruin bringer may spend nine uses of ruin bringing to cast mage’s disjunction as a spell-like ability.
This replaces wild shape (at will)
This modifies alignment
Raw Magic
A ruin bringer can bend the raw magic of nature to do her bidding. She must select a domain for her nature’s bond and can select any domain and appropriate subdomain granted by Adriogor. Additionally, she may spontaneously cast her domain spells instead of summon nature’s ally spells.
This modifies nature’s bond and spontaneous casting
Ruin Bringing (Su)
A ruin bringer can launch a wave of destructive energy as a standard action against a single item within 30 feet. The ruin bringer makes a sunder combat maneuver against the object, using her druid level in place of her BAB and her Wisdom modifier in place of her Strength modifier. If the combat maneuver is successful, the damage dealt to the sundered object is 1d6 + the ruin bringers Wisdom modifier. This damage increased by 1d6 for every 2 levels past the 1st (minimum 10d6 at 19th level). The ruin bringer can use this ability a number of times per day equal to 3 + her Wisdom modifier.
This replaces the druid’s 1st level domain power
Scourge of Civilization
Beginning at 13th level, when the ruin bringer successfully sunders a magical object, she ignores any extra hardness the object gains from being magical (normally 2 per +1 enhancement bonus for magical arms and armor).
This replaces a thousand faces
Nature’s Injunction (Sp)
Beginning at 20th level, the ruin bringer may spend nine uses of ruin bringing to cast mage’s disjunction as a spell-like ability.
This replaces wild shape (at will)