Kind of on Fire
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  • About

Lore Bites

Almira is a mysterious land with deep lore dating back thousands of years. From the 8 human tribes who balance the magic of the world, to the Frost Hawks who retrieve the frozen dead from the Amiraz Floe, to the Four Bridges of the Afterlife, there is a mass of lore to explore.
The
           Outer Planes
​The Outer Planes of Almira are arranged into eight planar tracts, each corresponding to a trigram of the I-Ching. At the center is the Material Plane, surrounded on all sides by the Astral Plane. The eight planar tracts extend out from the Material and Astral Planes, beginning with a tract’s Unformed Plane and extending onward.

The
              Jadengarde
​Full of riverboat songs and natural magic, the Jadengarde joyfully patrol the rivers and streams of Almira. These nomadic companies use their small, flat-bottomed boats, called gardskiffs, to float down rivers or attach them to powerful hounds to use as sleighs. Equipped with well-worn weapons, strong magic, and boisterous songs, the Jadengarde travel the rivers and roads in search of interesting trade goods, unique adventures and stories worth telling.

The
                    Afterlife
In Almira, death is a constant presence. Hordes of monsters slaughter civilians at will, demonic butchers carve and slaughter humanoid slaves by the thousands each day; death is everywhere.

So what happens when a creature in Almira dies?

Frost
                          ​Hawks
​Deep within the ice of the Amiraz Floe lie the frozen spirits of time immemorial. These poor souls are unable to descend to the Catacombs, bound in the cold and denied eternal peace. These frozen spirits are watched over by the Frost Hawks, a militia composed of a variety of spiritual peoples. Frost Hawk expedition teams journey out in search of frozen souls and use their magic to set them free

The Human
                           Tribes
Before the Dusk Crusade, humanity thrived in Almira. Humans led advancements in architecture and urban planning, magical theory and academics. They created sprawling cities filled with grand temples and resplendent libraries, irrigation systems and magical factories that were the rival of all the other races.

When the Dusk Crusade swept across the land, their fiendish and vampiric forces captured nearly all of humanity to be used as slaves or meat animals in the newly built Palace of Sin. In this current age, the human tribes have been rebuilt, but no amount of time can replace their loss.
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    • Lore Bites >
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        • Aerial Tract
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        • Mountain Tract
      • The Jadengarde
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      • Persistence
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    • Pantheon >
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      • Alquatl
      • Arneas
      • Athgani
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      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rakma
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About