Kind of on Fire
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  • About
  • Home
  • Play
    • Small Moments
    • Mage's Guild
    • Almira RPG Playtest >
      • Traits >
        • Conjuration Schooling | Academics
    • Pathfinder 1E >
      • General Options >
        • Equipment >
          • Ash Runners
          • Element-Forged Weapons
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        • Idala
        • Jichi
        • Kuurite
        • Luminate
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        • Rukelle
        • Shifuni
        • Tebani
        • Vaellu
        • Viero
        • Wageni
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      • Class Options >
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        • Aristocrat >
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          • Archetypes >
            • Border Knight
            • Chimeric Rager
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          • Orders >
            • Order of the Swift Blade
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        • Cleric >
          • Archetypes >
            • Cleric of the Fourth Bridge
            • Element Speaker
            • Landslide Exarch
            • Sacred Spellkeeper
            • Source of Strength
          • Domains >
            • Children Domain
            • Disease Domain
            • Prophecy Domain
            • Sleep Domain
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          • Subdomains >
            • Dream Subdomain
            • Endurance Subdomain
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            • Premonition Subdomain
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            • Preparation Subdomain
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            • Vampire Subdomain
        • Druid >
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        • Fighter >
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          • Stylistic Savant
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        • Gunslinger >
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          • Cobra Khan
          • Feral Rider
          • Steel Stalker
        • Inquisitor >
          • Archetypes >
            • Brutal Redeemer
            • Divine Siloist
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    • Locations >
      • Blackship
      • Genamott
      • Harjess
      • House of Herons
      • Kugona
      • Motogama
      • Oduma
      • Persistence
      • Scarpatch and Osislav
    • Pantheon >
      • Adrigor
      • Agrigarian
      • Alquatl
      • Arneas
      • Athgani
      • Azar
      • Birala
      • Cayto
      • Chiabali
      • Chriuk
      • Damini
      • Delnach
      • Dijabo
      • Elendra
      • Elric
      • Evicianna
      • Frumhovin
      • Haygi
      • Hinemoa
      • Hyalus
      • Iminicron
      • Involdr
      • Jericho
      • Jhana
      • Jun Almaya
      • Kelsidruun
      • Kyaal
      • Mama Iji
      • Marco Von
      • Matsura
      • Oglahain
      • Old White Wing
      • Rajima
      • Rigma
      • Sgurn
      • Silwyr
      • Sondiq
      • Taíocht
      • Talia
      • Thelmourga
      • Therou
      • Tongvaidu
      • Walaiku
      • Wendo Spirits
      • Yatsuo
  • Read
  • About
Kind of on Fire

Silwyr

Silwyr is known to the people of the Jadengarde as the True God of Neutrality; within this culture, all primarily neutral deities are seen simply as aspects of Silwyr. This graceful figure presides over matters of trade and wealth, and he is the valuator of people in Death. This elven god maintains two aspects, The Knave of Coins and The Silver Judge.

In his aspect of the Knave of Coins, Silwyr valuates the material worth of his subjects as they live. When those who have too much refuse to spend or give, he sends trouble to balance the scales. In his aspect of the Silver Judge, Silwyr valuates the worth of the dead.

When a member of the Jadengarde dies, Silwyr sets the wealth of the soul upon the left plate of his scale and their charity upon the right plate of his scale. If the scales align, the soul may enter the Catacombs. If the deceased soul was uncharitable and hoarded wealth or if they were overly charitable and harmed the livelihood of their caravan, the soul is barred from the afterlife. The soul decays, as all souls do after death in Almira, and the pain of this purgatory acts as penance which rights the scales.

Silwyr’s priests are responsible for the resolution of conflicts within each Jadengarde caravan, acting not as judges but as neutral arbiters between parties. His priests are often trained as investigators, psychics, wizards, occultists, and rogues.

Alignment
Silwyr embodies all Neutral alignments
Pronunciation
SIHL-wehr
Adjective
Silwyrite
Titles
The True God of Neutrality
The Knave of Coins
The Silver Judge
Portfolio
Material Wealth, Non-Material Value, Arbitration, the Afterlife, Souls
Worshipers
All members of the Jadengarde worship Silwyr as one of the Five True Gods
Domains
Artifice, Death, Repose, Sun, Travel
Subdomains
Industry, Psychopomp, Revelation, Souls, Trade
Favored Weapon
Coins, followers of Silwyr treat copper, silver, gold, and platinum coins as shuriken
Symbol
A coin spinning in the air over a chasm
Sacred Animal
Monkey
Sacred Colors
Gold and Silver

​Like all gods, Silwyr grants boons to his worshipers. Find them here:
Boons of Silwyr